|Information on this page is accurate for version v.686 and can differ from the current info in v.690.|
Survivors have established trading posts along the wasteland in their respective camps, because paper money is no longer active in the post-nuclear wasteland, the main form of commerce consist in the exchange of items. With the exception of Novokuznetsk and Mirny, all survivor camps will trade with the survivor.
Online mode offers the ability to engage in trading between players, this expands the amount of goods obtainable that otherwise are not available at the survivor camps.
More on Online trading below.
- 1 Details
- 2 Trading camps
- 2.1 Arzamas
- 2.2 Bryansk
- 2.3 Chelyabinsk
- 2.4 Gorenichi (Kiev)
- 2.5 Irkutsk
- 2.6 Krasnoyarsk
- 2.7 Magnitogorsk (fitter)
- 2.8 Magnitogorsk (trader)
- 2.9 Novosibirsk
- 2.10 Omsk
- 2.11 Petropavlovsk
- 2.12 Rostov-On-Don
- 2.13 Sverdlovsk
- 2.14 Tula
- 2.15 Tver
- 2.16 Tyumen
- 2.17 Voronezh
- 2.18 Random Encounters
- 3 Player trading (Online mode)
- 4 Glossary
As mentioned before, only 2 survivor camps lacks trading post, for this reason the following map only shows the camps were trading is possible.
|> Items that you offer :||> Items that you get :|
|01 Alcohol||05 Salt|
|01 Lymph||01 Coffee|
|20 Revolver ammo||01 Chlorcystamine|
|03 Vodka||01 Hand mill|
|10 Energizing potion||01 Rubber part|
|05 Vodka||01 Hacksaw|
|01 Flour||10 Nettles|
|50 Coal||01 Pasta|
|01 Bone glue||20 Sulfur|
|01 Plastic explosive||01 Cement|
|50 Activated charcoal||01 Auto spare part|
|01 Flour||10 Bricks|
|01 Cloth||05 Fire bricks|
|01 Iron pipe||250 Lead|
|20 TT Ammo||01 Byrocarm|
|01 Assault rifle part||03 Apples|
|03 Threads||01 Cigarette|
|10 Tanned leather||01 Chainsaw|
|50 Whiskey||01 Car battery|
|01 Stew meat||150 Sulfur|
|01 Soap||05 Rice|
|20 Jam||01 Chemistry set|
|01 Whiskey||05 Sugar|
|01 Smoked fatback||01 Pepsi|
|100 Scrap metal||01 Buckwheat|
|01 Steel||10 PM shells|
|01 Steel||10 TT shells|
|01 Steel||10 Revolver shells|
|01 Steel||05 Assault rifle shells|
|01 Steel||05 Rifle shells|
|01 Chitin||100 Scrap metal|
|05 Lidiacide-34||01 Electrode|
|100 Machine oil||500 Lead|
|01 Handmade rocket||100 Steel|
|10 Antibiotics||01 Gas mask filter|
|01 Energizing potion||01 Spark plug|
|01 Honey||10 Threads|
|03 Pickled vegetables||01 Lighter|
|05 Primers||01 Battery|
|05 Cement||01 Chemical suit|
|01 Homemade wine||25 Fresh bones|
|01 IR-190||04 Tires|
|01 Gunpowder||01 Paper|
|20 Nails||01 Tea|
|01 Dried fish||20 Rags|
|01 TT ammo||01 Corn|
|03 Gunpowder grenades||01 Tool kit|
|01 Bone glue||01 Wheat|
|20 Rifle ammo||01 Wine|
|01 Rifle parts||01 Canned beef|
|500 Gasoline||10 Salt|
|01 Detoxifying potion||03 Insulating tape|
|150 Assault rifle ammo||01 Welder|
|100 Wires||01 Electrical cable|
|03 Fresh fish||01 Vegetables|
|01 Soap||100 Saltpeter|
|01 Healing salve||03 TT ammo|
|05 Strawberries||01 Wire|
|10 Cloth||01 Pot|
|01 Tanning mixture||02 Ropes|
|50 Dried meat||01 Crowbar|
|05 Fresh bones||01 Bicycle spare part|
|01 Poison||02 Potatoes|
|01 Sulfuric acid||1,000 Gasoline|
|01 Sulfuric acid||2,000 Diesel|
|01 Fat||50 Machine oil|
|01 Salt||25 Coal|
|01 Molotov cocktail||01 Vodka|
|20 PM ammo||01 Metocaine|
|50 Scrap metal||01 Motorcycle parts|
|02 Pistol parts||01 Condensed milk|
Searching a normal non radioactive forest might spawn the following message:
I came across a dugout shelter in the woods. The coals in the firepit were warm, so someone must live here and can't be very far away. I don't hear any noise inside.
For more information visit the random encounters entry.
Survivor Dugout (Forest)
|10 Salt||01 Detoxifying potion|
|02 Cigarettes||01 Potato|
|05 Rifle ammo||01 Tanned leather|
Player trading (Online mode)
As said before, online mode offers the ability to engage in trading between players. While no official player trading mechanic exists, this is done via the gift mechanic also known as Sending a parcel, this is how it works:
Two players engaging in a trade must stand in close proximity one to the other, drop the trade items on the ground making a small camp, and then package and send to the receiver. The recipient then does the same with their own package in order to successfully complete the trade.
In order to keep the balance of the game some restrictions exist:
- No more than 25 different objects per parcel.
- No more than 10,000 items of the same species. (10,000 apples)
- Some items are forbidden to trade.
Failing any of these rules will cause an error message to appear explaining the reasons why the package is not being delivered.
Because the system is intended to be a gifting mechanic the trade rely on both players completing their trade obligation, this means there is no method of instant mutual package delivery and thus scamming can occur.
Before trading make sure that:
- Trust who you trade with.
- Listen for other player warnings and experiences.
- Trade in small volumes for precaution.
- Trade in the respective channels (Commercial), this is to avoid overflowing General and Premium chats.
No real form of currency exists in the game and even caps don't see any usage outside of the in-game shop, still players trade giving value to objects in what seems to be the most valuable object in game due to its crafting capabilities, Sulfuric acid.
Acid is required to craft primers, repair the electric car and trade at the Tyumen survivor camp for the most precious fuel (gasoline and diesel) plus its low weight has made acid the unofficial currency for player-to-player trading.
Besides trading in acid for goods, its not uncommon for players to engage in traditional item trading, exchanging whatever items they have for whatever item they might need ignoring the "acid value" of the object.
Another unofficial trait of online mode is the "Job system". This is usually done by the employer supplying necessary materials to the employee to perform a (usually monotonous or laborious) task, such as chopping wood, forging nails, burning charcoal. The employee then sends back the accumulated materials and is paid by the employer for their time.
The employer may not have the patience or time to perform the assigned task themselves, especially if they require large volumes of materials (such as charcoal) for more advanced crafting. In addition to getting paid (often in acid), the employee often uses the jobs to gain experience to level up.
Leveling up long and slow process, and if you can get paid for it, all the better. The payment for the job is negotiated beforehand between the parties, sometimes with partial payment in advance as insurance or to provide the necessary equipment.
Available jobs and prices can change frequently, especially with game updates which alter the survivor experience and crafting, so for up to date information it is often best to ask in your local chat.
Some item names might be shortened or abbreviated.
- ag or glands
- av or aqua
- bg or glue
- HMR or Rocket
Handmade Rocket Launcher
- HMRL or Rocket launcher
- @, A , a or simply Acid
- Tan leather or leather
- Tan mix
White man's foot
- wmf or white man's