(plz its gud) Tag: Visual edit |
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− | {{infobox item |
+ | {{Version|668}}{{infobox item |
|Weight=2.5 kg |
|Weight=2.5 kg |
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− | |Durability= |
+ | |Durability= 100 |
− | |Image=Tools.png}} |
+ | |Image=Tools.png|tradable = No|craftable = Yes}} |
== '''Details''' == |
== '''Details''' == |
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+ | With a tool kit, you can (dis)assemble vehicles, craft some mid-game armor, craft a [[Workbench]] and other things. 5 normal tool kits are used to make a workbench. However, it cannot be traded. Steel Tool kits cannot be used for making a workbench. |
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− | With tool kit you can (dis)assemble vehicles. |
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== '''Obtaining''' == |
== '''Obtaining''' == |
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=== Looting === |
=== Looting === |
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+ | * [[Post office]] |
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− | foreskin-common |
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+ | * [[Garage]] |
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− | * [http://dayr.wikia.com/wiki/Post_office Post office] - rare |
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+ | * [[Car workshop]] |
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− | * [http://dayr.wikia.com/wiki/Garage Garage] - uncommon |
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⚫ | |||
− | * [http://dayr.wikia.com/wiki/Car_workshop Car workshop] - how rare? |
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+ | * [[Bandit city forts]] (Level 3) - bottom left corner |
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⚫ | |||
+ | * [[Nailed box|Nailed Box]] |
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− | * By completing the Retribution Quest at the airport cellars you will be awarded with one (x1) |
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+ | * [[Closed package|Closed Package]] |
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+ | * [[School]] - Classrooms |
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+ | |||
+ | === Crafting === |
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+ | {{Recipe|Scrap|30|Firewood|1|Glue/tape|5|Tool 1 = Bellows|Tool 2 = Tool kit|Tool 3 = Forge chimney|altaction = FORGE|icon = forge}} |
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+ | |||
+ | === NPC Trading === |
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+ | * [[Rostov-on-Don|Rostov-On-Don Survivor Camp]] - [[Gunpowder grenade]] x3 -->'''Tool kit''' x1 |
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=== Shopping === |
=== Shopping === |
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− | This item is included in |
+ | * This item is included in a set called "Tool Box" located in the popular tab of the [[Shop (New)|shop]] for 250 caps (lowered to 200 caps when reaching a certain level threshold). |
== '''Trivia''' == |
== '''Trivia''' == |
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− | * |
+ | * Later into the game, tools can be replaced by [[steel tools]], which can be forged and they have a higher durability. |
− | * Need x10 for the Moving city quest (steel tools, so |
+ | * Need x10 for the Moving city quest ([[steel tools]], so [[Steelmaking furnace]] is needed). |
− | * Needed for setting off nukes in the Retribution quest |
+ | * <s>Needed for setting off nukes in the Retribution quest</s> |
− | * Needed for repairing / assembling / disassembling vehicles and crafting various items |
+ | * Needed for repairing / assembling / disassembling vehicles and crafting various items. |
− | *Should be crafted into workbenches so they |
+ | *Should be crafted into workbenches, so they do not run out when making a "permanent base". |
__NOTOC__ |
__NOTOC__ |
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[[Category:Material]] |
[[Category:Material]] |
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[[Category:Tools]] |
[[Category:Tools]] |
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+ | [[Category:Inventory survival]] |
Revision as of 06:12, 1 October 2020
Information on this page is accurate for version v.668 and can differ from the current info in v.802.
Details
With a tool kit, you can (dis)assemble vehicles, craft some mid-game armor, craft a Workbench and other things. 5 normal tool kits are used to make a workbench. However, it cannot be traded. Steel Tool kits cannot be used for making a workbench.
Obtaining
Looting
- Post office
- Garage
- Car workshop
- Department store
- Bandit city forts (Level 3) - bottom left corner
- Nailed Box
- Closed Package
- School - Classrooms
Crafting
Requires the following materials :
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Requires the following tools : |
Results :
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NPC Trading
- Rostov-On-Don Survivor Camp - Gunpowder grenade x3 -->Tool kit x1
Shopping
- This item is included in a set called "Tool Box" located in the popular tab of the shop for 250 caps (lowered to 200 caps when reaching a certain level threshold).
Trivia
- Later into the game, tools can be replaced by steel tools, which can be forged and they have a higher durability.
- Need x10 for the Moving city quest (steel tools, so Steelmaking furnace is needed).
Needed for setting off nukes in the Retribution quest- Needed for repairing / assembling / disassembling vehicles and crafting various items.
- Should be crafted into workbenches, so they do not run out when making a "permanent base".