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Information on this page is accurate for version v.668 and can differ from the current info in v.670.


Details Edit

The TT-33 is a semi-automatic pistol chambered for the 7,62x25mm TT cartridge. Considered the best pistol of all because of its balance between ammo expenditure, AP usage, armor piercing capabilities and damage output.

This pistol cannot be assembled from a broken gun.

Obtaining Edit

Looting Edit

Shopping Edit

  • Can be bought at the Shop for 250 caps

Perk UpgradesEdit

The TT-33 pistol can be further enhanced by using either direct or indirect perks, where direct perks affect the weapon category and indirect perks affect the player.

Range Upgrade (Direct perk) Edit

Pistol range perk gives an extra +1 to the total range.

Avenger (Direct perk) Edit

Return fire once per turn with a pistol.

Dual wield Edit

Allows the player to create and use dual pistols. If the perk is removed, all dual pistols will become useless.

Saving on weapons cost (Indirect perk) Edit

Saving on weapons cost increases the durability of the weapon.

Saving on weapons cost
Base durability Lvl 1 (10%) lvl 2 (20%) lvl 3 (30%) lvl 4 (40%) lvl 5 (50%)
60 uses 67 uses 72 uses 86 uses 100 uses 130 uses

Damage Upgrades (Direct and indirect perk)Edit

The following table marks the damage output of the weapons by using varios perks. keep in mind this table represent the maximum damage possible by using all perks at once, this means hunter perks are calculated by using the stats of pistol expert level 5. (Pistol Expert 5 + (any) Hunter level 1, 2 or 3), and shawarma is calculated basen on (animal) hunter level 3 (Hunter level 3 + Shawarma´s 25% bonus damage)

Perks Direct Perks Indirect perks*
Pistol Expert Hunter perks** Shawarma***
Base DMG lvl 1 (05%) lvl 2 (10%) lvl 3 (15%) lvl 4 (20%) lvl 5 (25%) lvl 1 (10%) lvl 2 (20%) lvl 3 (30%) Animal DMG (25%)
25-35 26-37 28-39 29-40 30-42 31-44 34-48 38-53 41-57 48-68

*Indirect perks affect the player, not the weapon category

**Hunter perks stand for:

  • Headhunter (+ Damage for people)
  • Monster hunter (+ Damage for Mutants)
  • Hunter (+ Damage for animals)

***Shawarma effect is a 24 hour perk obtained by eating shawarmas, it gives a bonus 25% damage against animals.

Actions Edit

IconBackgroundDropDrop
IconBackgroundDestroy Disassemble (click to expand/collapse)
Requires the following materials :
  • TT-33 x1
Results :
IconBackgroundCraft Repair (click to expand/collapse)
Requires the following materials :
Results :

Durability (+20%)

IconBackgroundTt dual Create (click to expand/collapse)
Requires the following materials :
  • TT-33 x2
Results :

TT-33 (Dual) x1

DetailsEdit

Dual TT-33 Tokarev pistols. Dealing more damage to the enemy than a single TT-33, these twin guns will fire both barrels at once while keeping the same AP (Action point) expenditure.

The player must posses the dial wielding perk in order to create and use dual guns. removing the perk will render the guns useless.

ObtainingEdit

CreatingEdit

IconBackgroundCraft Create (click to expand/collapse)
Requires the following materials :
  • TT-33 x2
Results :

TT-33 (Dual) x1

Perk UpgradesEdit

The TT-33 pistol can be further enhanced by using either direct or indirect perks, where direct perks affect the weapon category and indirect perks affect the player himself.

Range Upgrade (Direct perk) Edit

Pistol range perk gives an extra +1 to the total range.

Avenger (Direct perk) Edit

Return fire once per turn with a pistol.

Saving on weapons cost (Indirect perk) Edit

Saving on weapons cost increases the durability of the weapons, this 5 level perk increases from 66 shots to

Saving on weapons cost
Base durability Lvl 1 (10%) lvl 2 (20%) lvl 3 (30%) lvl 4 (40%) lvl 5 (50%)
65 uses 73 uses 82 uses 93 uses 109 uses 130 uses

Damage Upgrades (Direct and indirect perk)Edit

The following table marks the damage output of the weapons by using varios perks. keep in mind this table represent the maximum damage possible by using all perks at once, this means hunter perks are calculated by using the stats of pistols expert level 5. (Pistol Expert 5 + (any) Hunter level 1, 2 or 3), and shawarma is calculated basen on (animal) hunter level 3 (Hunter level 3 + Shawarma´s 25%)

Perks Direct Perks Indirect perks*
Pistol Expert Hunter perks** Shawarma***
Base DMG lvl 1 (05%) lvl 2 (10%) lvl 3 (15%) lvl 4 (20%) lvl 5 (25%) lvl 1 (10%) lvl 2 (20%) lvl 3 (30%) Animal DMG (25%)
25-55 26-58 28-61 29-63 30-66 31-69 34-76 38-83 41-89 48-107

*Indirect perks affect the player, not the weapon category

**Hunter perks stand for:

  • Headhunter (+ Damage for people)
  • Monster hunter (+ Damage for Mutants)
  • Hunter (+ Damage for animals)

***Shawarma effect is a 24 hour perk obtained by eating shawarmas, it gives a bonus 25% damage against animals.

ActionsEdit

IconBackgroundPickupPickup

IconBackgroundDropDrop
IconBackgroundCraft Repair (click to expand/collapse)
Requires the following materials :
Results :

Durability (+20%)

On History Edit

The TT-33 started as the TT-30 pistol in 1930, in an effort to modernize the Soviet army by replacing the old M1895 Nagant revolver (also present in the game). In 1933 after several modifications where made, a new version was released for military use called TT-33. While it never completely replaced the M1895, widespread use of the pistol was achieved on the soviet union until 1952, when it was officially retired from military use and replaced by the Makarov PM pistol.

The TT-33 full name is Tula Tokareva 1933, this stands for Tula, the factory location. Tokareva, the designers name, Fedor Tokarev, and the year of production, 1933.

See also Edit

Advice See also :

Other languages Edit

Es
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