Details
The Sverdlovsk camp is located southwest of the city that bears the same name at an 8 o ́clock position. Member of the Iron Front faction, Sverdlovsk specializes in manufacturing weapons, ammunition, and spare parts; The camp specialist also manufactures the powerful miner suit the Prospector's armor.
Just like Magnitogorsk, Sverdlovsk lack access to the railroad system
Reputation
Survivor camps operate on a reputation system for foreigners and those who are not part of their factions, which means, when the survivor makes contact with any of the settlements scattered throughout the former Soviet union, it will be normal for the locals to be wary of him.
This lack of confidence is reflected in the items available for sale with the local trader, a few special items will be locked; the same applies for the workshop, with a low reputation, the workshop can't be upgraded and, as for the the buyer, he will start with the lowest amount of money (Iron nuts) available when selling unwanted goods; The spending limit of the buyer will increase as the survivor climbs the reputation ladder in the camp.
Reputation levels
Status | Outsider | Novice | Friend | Respected |
---|---|---|---|---|
Reputation points | 0-399 | 400-1599 | 1600-5199 | 5200 |
Camp activities
Sverdlovsk houses a wide variety of residents; some of them offer their services for a small fee. One must keep in mind that the survivor camps don't operate on a bartering system (like it used to do before version 1.701); goods must be bought or sold using the local currency. Sverdlovsk uses iron nuts as their coin of choice.
Trader and Buyer: Trading
Trading supports life in the settlement as a stable economy increases the quality of life. The local trader offers an assortment of goods, most of them related to combat (ammunition, and Spare weapon parts etc.).
The trader will restock its supplies every 5 hours (real-time). The waiting time can be skipped in exchange fo 30 Caps the first time and an additional 10 Caps every subsequent skip.
Trader deals | |||||||||
---|---|---|---|---|---|---|---|---|---|
Pic | Item | Stock | Price | Reputation
Level |
Pic | Item | Stock | Price | Reputation
Level |
Water | 100 | 20 | 1 | Diesel | 250k | 15 | 1 | ||
Canned | 10 | 68 | 1 | Pistol | 100 | 14 | 1 | ||
Canned | 10 | 84 | 1 | Shotgun | 100 | 46 | 1 | ||
Rope | 10 | 160 | 1 | Gas Mask | 1 | 1,300 | 1 | ||
Salt | 50 | 8 | 1 | Battery | 6 | 200 | 1 | ||
Whiskey | 5 | 263 | 1 | Spark | 4 | 160 | 1 | ||
Insulating | 50 | 40 | 1 | Assault Rifle | 16 | 100 | 1 | ||
Alcohol | 10 | 60 | 1 | Rifle | 100 | 40 | 1 | ||
Rags | 100 | 4 | 1 | Tool Kit | 1 | 900 | 2 | ||
Lidiacide-34 | 5 | 200 | 1 | Motorcycle | 25 | 60 | 1 | ||
Chlorcystamine | 5 | 864 | 1 | Saucepan | 3 | 300 | 1 | ||
Screw | 10 | 60 | 1 | Axe | 1 | 270 | 1 | ||
Spring | 5 | 120 | 1 | Crowbar | 1 | 600 | 2 | ||
Weapon spare | 5 | 240 | 1 | GP-7 gas | 1 | 2,600 | 3 | ||
Broken car | 2 | 140 | 1 | Chemical | 5 | 5,040 | 3 |
The buyer is here to help any survivor that wished to gain a few quick Iron Nuts instantly. He will not buy anything as some items are not within his area of interest and once he is out of currency, the survivor must wait for a cooldown before he gets restocked.
Just as the trader, the buyer will restock every 5 real time-hours or instantly if the survivor uses caps on the camp. The amount of money the buyer has available for trading with the survivor is determined by the reputation level.
Status | Outsider | Novice | Friend | Respected |
---|---|---|---|---|
Iron nuts available | 1,000 | 1,250 | 1,375 | 1,500 |
Nurse: Health services
Medical trained staff are highly valued in this new world. The nurse in the camp can bring a survivor at deaths door back to full health for a free.
Prices are bound to rise depending on the amount of damage or severity of the sickness the survivor has at the moment of requesting the nurse services.
Restore Health | Decontaminate | Cure all Diseases |
20 | 20 | 20 |
Specialist: Crafts and repairs
The specialist is a highly skilled master craftsman that runs the local workshop, offering both repair and crafting services. Helping the specialist to enhance his workshop will unlock schematics for new weapons and gear, some of which are unique to that camp but for the workshop to be upgraded, the survivor must escalate in the reputation ladder first, before he can offer the specialist a hand.
It is important to know that the Specialist does not have any materials with him, and thus he will need the survivor to bring in all necessary materials for the desired item to be manufactured, plus a fee for his work.
Sverdlovsk specialist's crafting services
Workshop level 1 | ||||
---|---|---|---|---|
Item | Schematic | Price | ||
Pistol ammo x1 | Lead | x10 | 6 | |
Gunpowder | x7 | |||
Scrap | x1 | |||
Rifle ammo x1 | Lead | x20 | 12 | |
Gunpowder | x25 | |||
Scrap | x1 | |||
Shotgun round | Lead | x30 | 12 | |
Gunpowder | x10 | |||
Scrap | x1 | |||
Assault rifle ammo x1 | Lead | x10 | 10 | |
Gunpowder | x5 | |||
Scrap | x1 | |||
TT-33 x1 | Machine oil | x140 | 400 | |
Screw | x4 | |||
Spring | x2 | |||
Spare weapon parts | x3 | |||
Workshop level 2 | ||||
Item | Schematic | Price | ||
AK-74 x1 | Machine oil | x200 | 700 | |
Screw | x2 | |||
Spring | x3 | |||
Spare weapon parts | x3 | |||
Aluminum | x5 | |||
Steel | x5 | |||
Workshop level 3 | ||||
Item | Schematic | Price | ||
GAZ-66 x1 | Auto spare parts | x15 | 1200 | |
Insulating tape | x25 | |||
Wire | x22 | |||
Machine oil | x500 | |||
Tires | x4 | |||
Screw | x15 | |||
Rubber parts | x12 | |||
Electrical cable | x10 | |||
Car battery | x1 | |||
Workshop level 4 | ||||
Item | Schematic | Price | ||
SVD x1 | Machine oil | x280 | 940 | |
Screw | x3 | |||
Spring | x2 | |||
Spare weapon parts | x4 | |||
Aluminum | x10 | |||
Steel | x8 | |||
Prospector´s armor x01 | Titanium alloy | x70 | 800 | |
Tanned leather | x50 | |||
Copper | x10 | |||
Tarp | x16 | |||
Rubber | x20 |
Workshop upgrading
In order to gain access to better equipment schematics with the specialist, the workshop must be upgraded. To upgrade the workshop, the survivor must bring in all the materials necessary to improve the working conditions of the specialist. Upgrading the workshop will also allow the Specialist to repair more complex pieces of equipment.
Upgrade to level 2 | |||||
---|---|---|---|---|---|
Cloth | Lead | Machine oil | |||
x16 | x1500 | x250 | |||
2,000
(Reputation Level I required. Outsider) | |||||
Upgrade to level 3 | |||||
Washing powder | Sandpaper | Nail | |||
X40 | x40 | x80 | |||
6,000
(Reputation Level II required. Novice) | |||||
Upgrade to level 4 | |||||
Titanium alloy | Tanned Leather | Copper | Tarp | Rubber | |
X70 | X50 | X10 | X16 | X20 | |
4,000
(Reputation Level III required. Friend) |
Trivia
- Shares the same base picture as Chelyabinsk and Magnitogorsk.
- The black sword in the camp banner could be a reference to how the camp manufactures combat equipment.
- Sverdlovsk only has one unique craft, the Prospector's armor.
The v1.701 Update brought mayor changes to the camp such as:
- The quests available in the camp got removed (Radio Quest, draw sheets quest and Soap quest).
- The older trades were:
- 1 Detoxifying Potion for 3 Insulating tape
- 150 Assault rifle ammo for 1 Welder
- 100 Wire for 1 Electrical cable
- 3 Fresh fish for 1 Vegetables
Gallery
See also
See also: |
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