Details
There is a dacha of Gavrilov bandit near from this camp, which will be a location for rescuing one of Bryansk's resident (Varya).
Lore (before v.701)
"Refugees from Bryansk and the surrounding villages live here, around thirty people. Several families huddle in wooden log cabins that survived the fire. They are practically defenseless against predators and bandits: three old guns for the entire village. But the locals do not despair."
Reputation
Survivor camps operate on a reputation system for foreigners and those who are not part of their factions, which means, when the survivor makes contact with any of the settlements scattered throughout the former Soviet union, it will be normal for the locals to be wary of him.
This lack of confidence is reflected in the items available for sale with the local trader, a few special items will be locked; the same applies for the workshop, with a low reputation, the workshop can't be upgraded and, as for the the buyer, he will start with the lowest amount of money available when selling unwanted goods. The spending limit of the buyer will increase as the survivor reach the higher reputation in the camp.
Reputation levels
Status | Outsider (I) | Novice (II) | Friend (III) |
---|---|---|---|
Reputation points needed | 0-199 | 200-260 | 290-500 |
Camp activities
Bryansk survivor camp houses a wide variety of residents; some of them offer their services for a small fee. Bryansk uses black rubles as their currency.
Inhabitants
Bartender | Specialist | Nurse | Trader | Buyer |
Varya | Head Guard (quest related only) | Client (quest related only) | Woman (quest related only) | Shopkeeper (quest related only) |
Bartender: Quests
The Bartender |
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What a better way to improve one's reputation and win a few money than visiting the local bar. The bartender is always looking for someone who can help around the settlement and its people. Accepting quests will allow the survivor to escalate in the reputation ladder and gain riches in the process.
Quests in the camp are classified by their difficulty, 1 star being the easiest quests and 5 stars the hardest; these quests range from escorting another survivor to a neighboring camp or fending off enemy attacks.
Trader and Buyer: Trading
The Trader |
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Trading supports life in the settlement as a stable economy increases the quality of life. The local trader offers an assortment of goods.
The trader will restock his supplies every 5 hours (real-time), although it can be skipped in exchange for 30 Caps for the first time and an additional 10 Caps every subsequent skip.
Items they sell :
Pic | Item | Item Stock per Refresh | Price () | Reputation needed |
---|---|---|---|---|
Egg | 10 | 45 | 1 | |
Field uniform | 1 | 2600 | 2 | |
Flashlight (20%) | 1 | 2000 | 2 | |
Chainsaw motor | 1 | 200 | 1 | |
Gas Mask Filter | 10 | 720 | 1 | |
Battery | 20 | 1000 | 1 | |
Homemade explosive | 99 | 80 | 1 | |
Pistol ammo | 500 | 20 | 1 | |
Shotgun round | 500 | 60 | 1 | |
Rifle ammo | 500 | 60 | 1 | |
Water | 100 | 10 | 1 | |
Vegetables | 50 | 30 | 1 | |
Gasoline | 1000000 | 30 | 1 | |
Primus stove | 1 | 4000 | 2 | |
Shovel | 5 | 300 | 2 | |
Milk | 10 | 45 | 1 | |
Cheese | 10 | 52 | 1 | |
Vodka | 5 | 70 | 1 | |
Insulating tape | 50 | 20 | 1 | |
Energizing potion | 5 | 100 | 1 | |
Detoxifying Potion | 5 | 180 | 1 | |
Chlorcystamine | 5 | 432 | 1 | |
Sulfur | 5000 | 100 | 1 | |
Tires | 4 | 40 | 1 | |
Auto spare parts | 50 | 30 | 1 | |
Motorcycle spare parts | 25 | 30 | 1 | |
Salt | 50 | 4 | 1 | |
Wire | 50 | 20 | 1 | |
Sugar | 50 | 6 | 1 | |
Iron pot | 3 | 150 | 1 | |
Axe | 1 | 135 | 1 | |
Tool kit | 1 | 450 | 2 |
The Buyer |
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The buyer is here to help any survivor that wished to gain a few quick money instantly. He won't buy just about anything as some items are not within his area of interest. Once he is out of cash, the survivor must wait for him to restock again to be ready for business.
Just as the trader, the buyer will restock every 5 real time-hours or instantly if the survivor uses caps on the camp.
The amount of money which the buyer stock for trading with the survivor is determined by the reputation level.
Status | Outsider (I) | Novice (II) | Friend (III) | Respected (IV) |
---|---|---|---|---|
Black rubles available | 500 | 700 | 800 | 900 |
Nurse: Health services
The Nurse |
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Medical trained staff are highly valued in this new world. The nurse in the camp can bring a survivor at deaths door back to full health for a free. Very helpful for new player adapt the current harsh condition in the wasteland.
Prices are bound to rise depending on the amount of damage or severity of the sickness the survivor has at the moment of requesting the nurse services. Initial prices are set to 20 of respected currency.
Restore Health | Decontaminate | Cure all Diseases |
20 | 20 | 20 |
Specialist: Crafts and repairs
The Specialist |
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The specialist is a highly skilled master craftsman that runs the local workshop, offering both repair and crafting services. Helping the specialist to enhance his workshop will unlock schematics for new weapons and gears, some of which are unique for that camp, usually represent their identity. In order to upgrade the workshop, the survivor must increase their reputation first.
It is important to know that the Specialist does not have any materials with him, and thus he will need the survivor to bring in all necessary materials for the desired item to be manufactured, plus a fee for his work.
Bryansk specialist's crafting services
Workshop level 1 | ||
---|---|---|
Item | Schematic | Price |
Pistol ammo x1 | Lead x2 | x8 |
Gunpowder x1 | ||
Scrap x1 | ||
Shotgun round x1 | Lead x20 | x10 |
Gunpowder x9 | ||
Scrap x1 | ||
Glue/tape x1 | ||
Rifle ammo x1 | Lead x10 | x10 |
Gunpowder x5 | ||
Scrap x1 | ||
Glue/tape x1 |
Workshop level 2 | ||
---|---|---|
Item | Schematic | Price |
GP-5 gas mask x1 | Rubber x2 | x420 |
Metal Plate x2 | ||
Wire x3 | ||
Gas Mask Filter x1 |
Workshop level 3 | ||
---|---|---|
Item | Schematic | Price |
IZh-18 x1 | Machine oil x240 | x800 |
Screw x8 | ||
Spring x2 | ||
Spare weapon parts x5 | ||
Firewood x2 | ||
Scrap x10 |
Workshop level 4 | ||
---|---|---|
Item | Schematic | Price |
ZAZ-968 x1 | Auto spare parts x10 | x200 |
Machine oil x500 | ||
Wire x10 | ||
Insulating tape x10 | ||
Tires x4 | ||
Screw x8 | ||
Rubber parts x6 | ||
Spark plug x4 | ||
Car battery x1 | ||
Gasoline Engine x1 |
Workshop upgrading
In order to gain access to better equipment schematics with the specialist, the workshop must be upgraded. To upgrade the workshop, the survivor must bring in all the materials necessary to improve the working conditions of the specialist. Upgrading the workshop will also allow the Specialist to repair more complex pieces of equipment.
Upgrade to level 2 | |||||
---|---|---|---|---|---|
Bone glue | Rope | Screw | Aluminum | Firewood | Scrap |
x10 | x1 | x2 | x100 | x50 | x50 |
750
(Reputation Level I (Outsider) required) |
Upgrade to level 3 | |||||
---|---|---|---|---|---|
Bone glue | Rope | Screw | Aluminum | Firewood | Scrap |
x15 | x3 | x8 | x8 | x200 | x200 |
1150
(Reputation Level II (Novice) required) |
Upgrade to level 4 | |||||
---|---|---|---|---|---|
Bone glue | Boiled leather | Screw | Aluminum | Firewood | Scrap |
x50 | x10 | x16 | x20 | x400 | x400 |
2000
(Reputation Level III (Friend) required) |
Trivia
- Before v.701, Oleg Yakovlevich was the leader of the settlement.
- Before v.701, the survivors' settlement was opened after the rescue of Varya, now they are available before the rescue.
- The Bedbugs Quest was available here before v.701.
See also