Details
Weak, injured, sick and highly aggressive, these people have gone crazy, possibly due to the effects of radiation exposure and the destruction of their world.
This is the first human enemy the main character and player will find on their travels troughout the wasteland. While not very powerful, they can represent a serious threat to poorly protected players, especially new ones as crazy people tend to move in groups.
Mental state
Based on the player and main character experience, upon finding the first crazy person and overall combat encounters, crazy people seem to have lost their ability to speak, possibly due to the radiation exposure. However, they still conserve some degree of intellect as they are able to craft rudimentary weapons and energizing potions.
Locations
Weapons
Guaranteed loot
Potential loot
- Amanita
- Deadly Nightshade
- White man's foot
- Rotten vegetables
- Dried meat
- Energizing potion
- Can
- Rusk
- Axe
- Handmade spear