Introduction
Weapons, are all instruments used either in defense or attack, these objects can be blades, blunts, explosives, arsonists or firearms. Weapons are classified into:
- Melee
- Light
- Crossbows
- Pistols
- Assault rifles
- Events (Light)
- Heavy
- Rifles and shotguns
- Machineguns
- Explosives and rocket launchers
- Events (heavy)
Melee
Short-range, most melee weapons have the main function of serving as tools of work and survival.
Melee
Hand to hand, the basis of combat. Many melee weapons lack power, but when ammo is low, a knife or axe could be all that stands between life and death.
Pic | Name | Damage | (kg) | Effect | ||
---|---|---|---|---|---|---|
Fists | 1-10 | - | 1 | 1 | - | |
Flint knife | 9-10 | 0.2 | 1 | 1 | Bleeding 100% | |
Nail club | 10-20 | 1.5 | 1 | 1 | Bleeding 100% | |
Kitchen knife | 10-15 | 0.15 | 1 | 1 | Bleeding 100% | |
Torch | 10-20 | 0.5 | 1 | 1 | Burning 100% | |
Knife | 20-30 | 0.25 | 1 | 1 | Bleeding 100% | |
Steel knife | 30-40 | 0.30 | 1 | 1 | Bleeding 100% | |
Forged knife | 30-40 | 0.30 | 1 | 1 | Bleeding 100% | |
Titanium Knife | 40-50 | 0.30 | 1 | 1 | Bleeding 100% | |
Taiga Machete | 30-45 | 0.5 | 1 | 1 | - | |
Flint axe | 10-12 | 1 | 1 | 1 | Armor piercing | |
Rusted axe | 10-20 | 1.5 | 1 | 1 | Armor piercing | |
Strong bat | 20-30 | 1.5 | 1 | 1 | Bleeding 100% | |
Axe | 15-25 | 1.5 | 1 | 1 | Armor piercing | |
Steel axe | 25-35 | 1.5 | 1 | 1 | Armor piercing | |
Titanium Axe | 30-40 | 1.5 | 1 | 1 | Armor piercing | |
Polar Axe | 90-120 | 1 | 2 | 3 | Armor piercing
Vulnerability 100% | |
Flint Spear | 12-15 | 0.65 | 1 | 1 | Push | |
Handmade spear | 45-65 | 1 | 1 | 1 | Push | |
Iron spear | 180-230 | 1 | 1 | 1 | Push | |
Steel spear | 280-360 | 1 | 1 | 1 | Push | |
Chitin spear | 290-370 | 1 | 1 | 1 | Poison 100%; Push; | |
Bardiche | 470-600 | 1.5 | 2 | 1 | Armor piercing | |
Sapper shovel | 60-80 | 2.5 | 1 | 1 | Armor piercing | |
Sabre | 95-125 | 1 | 1 | 1 | Bleeding 100% | |
Shock bludgeon | 330-430 | 1.5 | 2 | 1 | Stunned 100% | |
Hammer | 25-35 | 1 | 1 | 1 | Armor piercing | |
Chitin torch | 300-380 | 1 | 1 | 1 | Burning 100% | |
Power Scalpel | 330-430 | 0.5 | 1 | 1 | Vulnerability | |
Executioner's Sword | 330-430 | 2.5 | 1 | 1 | Fear | |
Frosthorn | 330-430 | 4 | 1 | 1 | Vulnerability | |
Punch-in-the-Box | 330-430 | 0.75 | 1 | 3 | - | |
Santa's Staff | 1000-1280 | 5 | 2 | 5 | Ice Trap |
Light weapons
Weapons of short to medium range and equal damage, light weapons can be used mostly when there are wounds in the arms.
The vast majority of members of this classification lack the ability to pierce armor.
Crossbows
Similar to a bow and arrow in operation, the crossbow does not require bullets to be used so when ammunition is scarce, a crossbow can be of great use.
Pic | Name | Damage | (kg) | Ammo | Usage | Effect | ||
---|---|---|---|---|---|---|---|---|
Standard crossbow | 15-25 | 2.1 | 1 | 2 | Crossbow bolt | 1 | - | |
Crossbow (Poison) | 15-25 | 2.1 | 1 | 2 | Crossbow bolt | 1 | Poison (100%) | |
Improved crossbow | 25-35 | 2.8 | 1 | 2 | Crossbow bolt | 1 | - | |
Improved crossbow (Poison) | 20-30 | 2.8 | 1 | 2 | Crossbow bolt | 1 | Poison(100%) | |
Heavy crossbow | 35-45 | 4.5 | 1 | 2 | Crossbow bolt | 1 | - | |
Heavy crossbow (Poison) | 25-45 | 4.5 | 1 | 2 | Crossbow bolt | 1 | Poison (100%) | |
Helsing | 100-130 | 3.5 | 2 | 3 | Fear | 12 | Burning(100%) | |
Icicle Thrower | 50-75 | 2 | 2 | 3 | Icicle | 1 | Armor piercing
Frozen 90% | |
Physicist Crossbow | 500-620 | 6.5 | 2 | 4 | Scrap | 1 |
Red-hot Nail Effect 100% |
Pistols
Weaker compared to assault rifles or conventional rifles, pistols make up for their lack of power with the relative ease of finding ammunition.
Pic | Name | Damage | (kg) | Ammo | Usage | Effect | ||
---|---|---|---|---|---|---|---|---|
Handmade pistol | 25-40 | 1.4 | 2 | 2 | Lead bullet | 1 | Armor piercing | |
Makarov handgun | 15-30 | 730g | 1 | 2 | Pistol ammo | 1 | - | |
Makarov handgun (DUAL) | 20-40 | 1.5 | 1 | 2 | Pistol ammo | 2 | - | |
TT-33 | 25-30 | 900g | 1 | 2 | Pistol ammo | 1 | Armor piercing | |
TT-33 (DUAL) | 25-55 | 1.8 | 1 | 2 | Pistol ammo | 2 | Armor piercing | |
APS | 40-60 | 1 | 1 | 2 | Pistol ammo | 3 | - | |
APS (DUAL) | 30-80 | 2 | 1 | 2 | Pistol ammo | 6 | - | |
Nagant Revolver | 25-35 | 880g | 1 | 3 | Pistol ammo | 1 | - | |
Nagant revolver (DUAL) | 25-50 | 1.8 | 1 | 3 | Pistol ammo | 2 | - | |
Mauser C96 | 50-70 | 1.3 | 1 | 3 | Pistol ammo | 2 | - | |
Mauser C96 (DUAL) | 80-120 | 2.5 | 1 | 3 | Pistol ammo | 5 | - | |
Armorpiercer | 45-65 | 1.2 | 1 | 3 | Rifle ammo | 1 | Armor piercing | |
Armorpiercer dual | 60-90 | 2.4 | 1 | 3 | Rifle ammo | 2 | Armor piercing |
Assault rifles
Of short to medium range and moderate damage, assault rifles lack anti-armor properties but their ammunition is abundant and they are easy to maintain.
Pic | Name | Damage | (kg) | Ammo | Usage | Effect | ||
---|---|---|---|---|---|---|---|---|
Handmade Assault Rifle | 70-100 | 3 | 2 | 3 | Assault rifle ammo | 3 | - | |
PPS-43 | 40-55 | 3.6 | 2 | 3 | Pistol ammo | 2 | - | |
PPSh-41 | 60-80 | 5.3 | 2 | 3 | Pistol ammo | 3 | - | |
AKS-74U | 30-60 | 3 | 1 | 3 | Assault rifle ammo | 1 | - | |
AK-74 | 110-130 | 3.5 | 2 | 4 | Assault rifle ammo | 3 | - | |
AN-94 Abakan | 185-210 | 3.9 | 2 | 4 | Assault rifle ammo | 6 | - | |
Cypress SMG | 110-140 | 3 | 1 | 4 | Pistol ammo | 3 | - |
Events
Light weapons obtained only during the Christmas / New Years and Halloween events. All members of this category are single-use except for the hunter chain.
Throwable | |||||||
---|---|---|---|---|---|---|---|
Pic | Name | Damage | (kg) | Effect | Event | ||
Snowball | 3-7 | 200g | 1 | 3 | Frozen 50% | Christmas / New year | |
Hunter's chain | 35-70 | 1.5 | 1 | 4 | Pull | Halloween | |
Summoning | |||||||
Pic | Name | Damage | (kg) | Effect | Event | ||
Snowman Ball | - | 30g | 1 | 3 | Summon a snowman | Christmas / New year | |
Fireball scroll | 20-45 | 30g | 1 | 5 | Burning 100% | Halloween | |
Ice Spear Scroll | 20-35 | 30g | 1 | 5 | Armor piercing
Slowed 100% |
Halloween | |
Lightning Scroll | 30-70 | 30g | 1 | 5 | Stunned 100% | Halloween | |
Hypnosis Scroll | 1-2 | 30g | 1 | 5 | Submission 50% | Halloween | |
Spiderweb Scroll | 15-45 | 30g | 1 | 2 | Trap 100% | Halloween | |
Summon Scroll (Zombie) | - | 30g | 1 | 3 | Summon a zombie | Halloween | |
Summon Scroll (Devil) | - | 30g | 1 | 3 | Summon a devil | Halloween | |
Summon Scroll (Ghost) | - | 30g | 1 | 3 | Summon a ghost | Halloween | |
Summon Scroll (Skeleton) | - | 30g | 1 | 3 | Summon a skeleton | Halloween | |
Summon Scroll (Giant spider) | - | 30g | 1 | 3 | Summon a giant spider | Halloween | |
Summon Scroll (Witch) | - | 30g | 1 | 3 | Summon a witch | Halloween | |
Summon Scroll (Werewolf) | - | 30g | 1 | 3 | Summon a werewolf | Halloween | |
Summon Scroll (Vampire) | - | 30g | 1 | 3 | Summon a vampire | Halloween | |
Summon Scroll (Plague doctor) | - | 30g | 1 | 3 | Summon a plague doctor | Halloween | |
Summon Scroll (Maniac) | - | 30g | 1 | 3 | Summon a maniac | Halloween |
Heavy weapons
Long range and great destructive power, heavy weapons ensure the destruction of the enemy with their immense firepower and thanks to the fact that most can pierce armor. Due to their size and weight, very few members of this classification can be used if the survivor injures an arm.
Rifles
Powerful and long-range, rifles piercing armor and only using one cartridge at a time are one of the favorite weapons in the wasteland.
Pic | Name | Damage | (kg) | Ammo | Usage | Effect | ||
---|---|---|---|---|---|---|---|---|
Mosin sawn-off shotgun | 30-40 | 2.3 | 1 | 2 | Rifle ammo | 1 | Armor piercing | |
Musket | 40-50 | 3 | 2 | 4 | Lead bullet | 1 | Armor piercing | |
Handmade rifle | 45-55 | 3 | 2 | 4 | Rifle ammo | 1 | Armor piercing | |
Mosin–Nagant rifle | 45-65 | 4.5 | 2 | 5 | Rifle ammo | 1 | Armor piercing | |
SVT-40 | 60-75 | 3.8 | 2 | 6 | Rifle ammo | 1 | Armor piercing | |
SVD | 95-120 | 4.3 | 2 | 7 | Rifle ammo | 2 | Armor piercing | |
Sipuha | 125-155 | 5.6 | 2 | 7 | Rifle ammo | 3 | Armor piercing | |
Sniper's Mosin | 250-330 | 4.5 | 2 | 5 | Rifle ammo | 1 | Armor piercing | |
Geologist RC | 65-90 | 3 | 2 | 5 | Pistol ammo | 1 | Armor piercing |
Shotgun
Shotguns spread their shot over a larger area than conventional ammunition, damaging multiple enemies with each shot. The damage done with these will depend on the distance between the survivor and the enemy.
Pic | Name | Damage | (kg) | Ammo | Usage | Effect | ||
---|---|---|---|---|---|---|---|---|
Handmade shotgun | 90-120 | 2.2 | 3 | 2 | Shotgun round | 1 | +25% Accuracy | |
Sawed-off IZh-18 | 40-60 | 1.8 | 2 | 1 | Shotgun round | 1 | +25% Accuracy | |
IZh-18 | 60-90 | 2.8 | 3 | 2 | Shotgun round | 1 | +25% Accuracy | |
Sawed-off TOZ-34 | 45-55 | 2 | 1 | 1 | Shotgun round | 1 | +25% Accuracy | |
TOZ-34 | 120-150 | 3 | 3 | 2 | Shotgun round | 2 | +25% Accuracy | |
Saiga | 130-150 | 3.6 | 2 | 2 | Shotgun round | 2 | +25% Accuracy | |
Pepperbox | 250-350 | 3.5 | 3 | 2 | Shotgun round | 4 | +25% Accuracy | |
Flamethrower | 30-50 | 23 | 2 | 2 | None | Infinite | Burning 100% |
Machineguns
With a high rate of fire and capable of delivering massive damage to the target, machine guns guarantee victory over the toughest of enemies at the cost of ammunition.
Pic | Name | Damage | (kg) | Ammo | Usage | Effect | ||
---|---|---|---|---|---|---|---|---|
Handmade Machine Gun | 120-180 | 10 | 3 | 3 | Assault rifle ammo | 5 | - | |
RPK-74 | 160-200 | 5.2 | 3 | 4 | Assault rifle ammo | 8 | - | |
DP-27 | 200-280 | 10 | 3 | 4 | Rifle ammo | 4 | - | |
PKM | 260-340 | 9 | 3 | 5 | Rifle ammo | 5 | - | |
GShG-7,62 | 300-400 | 22 | 3 | 5 | Rifle ammo | 7 | Armor piercing |
Rocketlauncher / Grenadelauncher
Long-range explosives, rocket launchers are useful against heavily armored enemies, constructions and enemy clusters but ammo are very /hard to get.
Pic | Name | Damage | (kg) | Ammo | Usage | Effect | ||
---|---|---|---|---|---|---|---|---|
RPG-7 | 200-300 | 6.3 | 4 | 5 | PG-7 ammunition | 1 | Armor piercing
Stun 100% | |
Handmade rocket launcher | 125-250 | 2.2 | 3 | 4 | Handmade rocket | 1 | Stun 100% |
Explosives
Throwable explosives like handmade grenades or Molotov cocktails. Although not as effective as a rocket launcher, these are light and easier to obtain (except for the stun grenade)
Pic | Name | Damage | (kg) | Effect | ||
---|---|---|---|---|---|---|
Molotov cocktail | 20-30 | 600g | 2 | 3 | Burning 100% | |
Gunpowder grenade | 30-50 | 400g | 2 | 3 | Stun 100% | |
F1 grenade | 40-60 | 600g | 2 | 3 | Stun 100% | |
Stun Grenade | 1-5 | 300g | 2 | 3 | Blindness 100% |
Event
Heavy Weapons obtained only during Christmas / New Year and Halloween events. All members of this category are single use items.
Firearms | ||||||||
---|---|---|---|---|---|---|---|---|
Pic | Name | Damage | (kg) | Effect | Event | |||
Party Popper | 30-50 | 100g | 1 | 2 | - | Christmas / New year | ||
Twilight Shotgun | 480-600 | 3 | 2 | 2 | See Effect |
Halloween | ||
Explosives | ||||||||
Pic | Name | Damage | (kg) | Effect | Event | |||
Firework | 20-40 | 1 | 1 | 4 | Stun 100% | Christmas / New year | ||
Pumpkin bomb | 30-45 | 500g | 2 | 3 | Armor pierceing
Stun 100% |
Halloween |
All items (57)