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[[File:20200809_160526.jpg|thumb|250px|Day r beginners guide]]If you have never played a game in which the style of survival can influence your role, stay calm. Yeah, seriously, follow this beginner's guide and soon tell other beginners where to go.
[[File:Tourism book survival.png|thumb|170x170px]]
 
If you have never played a game in which the style of survival can influence your role, stay calm. Yeah, seriously, follow this beginner's guide and soon tell other beginner's where to go.
 
   
Day R Survival is a bit harder, to get started in and to have fun with. If you're a MMORPG veteran, this guide should help you get speed quickly. In addition, this handy online overview guide will give you a general idea of what to expect in the game as you begin playing.
+
Day R Survival is a bit harder to get started in and to have fun with. If you are a MMORPG veteran, this guide should help you get up to speed quickly. In addition, this handy online overview guide will give you a general idea of what to expect in the game as you begin playing.
   
If you find some of the terminology a little daunting, there is a [https://en.wikipedia.org/wiki/Glossary_of_video_game_terms glossary] (ext. link) that should help explain some of the more common terms. There is also a [http://en.wikipedia.org/wiki/Acronym list of acronyms] (ext. link) out there, that you can look through, to find one that you may not understand.
+
If you find some of the terminology a little daunting, there is a [https://en.wikipedia.org/wiki/Glossary_of_video_game_terms glossary] (ext. link) that should help explain some of the more common terms. There is also a [http://en.wikipedia.org/wiki/Acronym list of acronyms] (ext. link) out there that you can go through to find out what that means.
   
 
== Advice from the Developers ==
 
== Advice from the Developers ==
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* Loot is generated randomly for every player.
 
* Loot is generated randomly for every player.
 
* You can trade in [[:Category:Survivor_Camps|survivors' bases]].
 
* You can trade in [[:Category:Survivor_Camps|survivors' bases]].
* You can make a knife and an axe fom flint.
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* You can make a knife and an axe from flint.
* You can get firewood fas
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* You can get firewood fast.
 
* [[:Category:Traumas_Diseases|Diseases and injuries]] are very dangerous.
 
* [[:Category:Traumas_Diseases|Diseases and injuries]] are very dangerous.
 
* You can get gasoline from broken cars.
 
* You can get gasoline from broken cars.
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* The [[World_Map|map]] supports multi-touch.
 
* The [[World_Map|map]] supports multi-touch.
 
* Waiting time for getting a package is five times shorter for premium players.
 
* Waiting time for getting a package is five times shorter for premium players.
* The map is displayed in MOM. To see a new map fragment, you need to go toward the edge of the current one.
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* The map is displayed in fragments. To see a new map fragment, you need to go toward the edge of the current one.
* Towns are contaminated by [[radiation]].
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* Towns are contaminated by potentially fatal radiation.
* Some items cannot be used if your limbs are injured.
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* Some items or gear cannot be used if your limbs are injured.
* Searching at night takes more time without a [[:Category:light sources|light source]].
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* Searching at night does not work without a [[:Category:light sources|light source]].
* Improve your skills to unlock new recipes.
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* Level up to unlock new recipes and perks.
 
* You need a raft to travel faster on the water.
 
* You need a raft to travel faster on the water.
   
 
== List of guides ==
 
== List of guides ==
Here is a list of helpful external guides :
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Here is a list of helpful guides (keep in mind some information on these might be out of date) :
 
* [https://www.reddit.com/r/DayRSurvival/comments/6qp58m/how_to_get_an_electro_car_and_general_tips/ Reddit famous "how to get an electro car and general tips"]
 
* [https://www.reddit.com/r/DayRSurvival/comments/6qp58m/how_to_get_an_electro_car_and_general_tips/ Reddit famous "how to get an electro car and general tips"]
 
* [https://playvisor.com/day-r-survival-guide-tips-tricks/ Playvisor guide]
 
* [https://playvisor.com/day-r-survival-guide-tips-tricks/ Playvisor guide]
 
* [https://dayrguide.wordpress.com/day-r-survival-guide-2/ Twaist1 Guide]
 
* [https://dayrguide.wordpress.com/day-r-survival-guide-2/ Twaist1 Guide]
* [https://dayr.wikia.com/wiki/Beginner_Guide_by_Zighinello420 Zighinello420 walkthrough]
 
* [https://www.youtube.com/watch?v=c8w9D6fk41Y Pervinan's video guide] (deprecated)
 
   
 
== General ==
 
== General ==
* It is advisable to progress slowly at first, and to visit every town to loot lots of supplies, to improve skills, etc... It's not a problem not to carry everything from one town to another, just let extra loot outside of town to be able to gather it swiftly when you'll come back (possibly in a long long time! )
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* It is advisable to progress slowly at first and to visit every town to loot lots of supplies, to level up, gain perks, etc... It is not a problem not to carry everything from one town to another; just leave extra loot outside of towns to be able to retrieve it swiftly when you will pass by again (possibly in a long long time!)
* For the first week, search for food and a backpack. Go to Murmansk, search the garage to get [[tools]] and [[bicycle spare parts]], then disassemble the broken bike in the post office to get a fully functional [[Bicycle|bike]].
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* For the first few weeks, search for food, medicine, ammunition, etc and be sure to take the normal clothes from the tailor shop in the starting town. You should check every building, loot almost everything that is not in a house, ruins or a crater, unless the house has a [[pot]] (very valuable early game). Go to Murmansk and search the garage to get [[tools]] and [[bicycle spare parts]]. Then disassemble the broken bike in the garage to get a fully functional [[Bicycle|bike]].
* Do not eat or drink without cooking or purifying foods. Cooked food reduces more hunger and provides other stats. Purify toxic water with charcoal to make dirty water and boil dirty water to produce clean water. (Although, with activated charcoal handy, rotten vegetables may be helpful quenching 10 hunger and 10 thirst. Just watch the toxic gauge.)
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* Do not eat uncooked food or dirty/toxic water. Cooked food reduces more hunger and provides other stats like for example later on you will be able to make food like sushi it will give hearty food which reduces hunger, thirst, increases health, etc (while uncooked foods have risks of disease and illness). You can purify dirty water by simply boiling it with a can/saucepan and fire. In order to purify toxic water, you will need activated charcoal, can/saucepan, and fire. However, with activated charcoal handy, rotten vegetables may be helpful to quench 10 hunger and 10 thirst. Just watch your health and radiation gauges. Also note that''' poisoning and parasites can be prevented with the "[[Perks|raw diet]]" perk, but it should be noted that you will then take 5 times more damage from starvation.'''
  +
* Avoid food contaminated with radiation. Some food found has a radiation symbol on it. Eating this food will dose you with 1 point of radiation. avoid eating this food unless you are desperate and can manage that radiation but even then you should have a fish rod to use unradiated rusks to fish.
* When you find your broken [[Makarov]], break it down to unlock the [[flint axe]] recipe. Tear clothing and cloth to produce materials for a full set of clothing.
 
  +
* When you obtain your Makorov handgun near the start of the game, keep it until you can repair it, as this is cheaper than making a new one. Keep cloth as it is a valuable component for armor, the [[brick house]] and repairing the [[wooden house]] at save points, save insulating tape because it is need to build guns, armor, houses, cars, repairing the items like armor, weapons, and cars and instead use bone glue when ever you can, save pasta, canned goods, rice, buckwheat, and pickled vegetables because these are really good food items very important later on, and finally save rope and threads you need rope foe drying racks, wells, certainly gear, (all though once you get the tent and the tourist backpack and/or a base with drying racks ropes near useless) the tourist backpack, etc you need threads to craft, repair, maintain armor/certainty gear, also a few more tips: save your gas masks/filters, use the motorized raft instead of cart because it carries over 800 kg more than the cart and there's a lot more rivers in game, save TT, AK, Mosin, and PM ammo, save F-1s and instead use gunpowder grenades.
* While searching cities, keep an eye on your radiation levels to avoid[[ radiation sickness]]. Don't sleep in cities.
 
  +
* While searching cities, keep an eye on your radiation levels to avoid[[ radiation sickness| radiation sickness.]] Do not let your radiation counter exceed 30, 50, 75 or 100. Do not sleep in cities in order to avoid radiation exposure (only the first few cities near your starting point have no radiation).
* Beware, lighting a campfire in a building and searching may end up burning it down, destroying all goods inside and producing a lot of charcoal.
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* Beware, lighting a campfire in a building and searching may end up burning it down, destroying all goods inside and leaving a bit of [[coal|charcoal]].
* Bringing a light source while searching decreases search time and helps warding off wild animals attacks.
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* Bringing a light source while searching decreases search time and lets you search at night
* Drink [[vodka]] to lower you radiation levels as necessary (but be aware that it increases fatigue)
 
  +
* Drink generally any alcoholic drink to reduce accumulated [[radiation]] as necessary (but be aware that this increases fatigue and can cause [[hangover]] or [[alcoholism]] if consumed excessively). Limit alcoholic beverages to two shots per 24 hours. Depending on the type of drink, you can get [[hangover]] from as little as three shots.
* Try to find or make a weapon. Its very important to guard yourself.
 
  +
*  make a weapon. This is very important to defend yourself. A homemade pistol does far more damage than many early game weapons and a [[handmade spear]] is the highest damage melee weapon you can get, enough to kill a [[rat]] in one hit.
* Limit the use of medicine, especially alcohol. Pick up and keep all medicine you find, including components and survival items used to stitch you up (alcohol, needles, thread, bandages, etc.).
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* Limit the use of medicine, especially alcohol. Pick up and keep all medicine you find, including components and survival items used to stitch you up (alcohol, needles, thread, bandages, etc.). Avoid abusing drugs like Metocaine, Chlorcystamine, and byrocarm (trust me we have all done it.....100 times) Drugs are not abundant around the map, unlike food and water (though the devs really limited the amount of food btw).
* Improve your [[:Category:Skills|skills]] as often as possible to increase your survivability. Max out the sewing skill by tearing up cloth into rag, sew it into "rag cap"(footcloth is better) & tear it again (repeat until maxed out)
 
  +
* Level up as often as possible by obtaining experience points. You can do this by: killing all enemies on a battlefield, looting a building completely (except ruins), crafting some items (see [[experience]] though once you pass on to the next level and unlock new items trying to grind the old items like crossbolts don't do anything) opening doors (if you can spare the [[tools]]/[[axe]]/[[shovel]]/etc)  but you really shouldn't because if you use any tool to get rid of a obstacle it will take 5 uses of the tool that was used (unless it was your fist, or some kind of explosive.)
* Think ahead, make calculated decisions. Something as mundane as searching a building in the dark can have [[Traumas/Diseases|disastrous consequences]].
 
  +
* Think ahead, make calculated decisions. Something as mundane as riding a bike for long distances nonstop can have [[Traumas/Diseases|disastrous consequences]] (like when using the bicycle and cart to search cities and go back to bring the loot to your motorized raft) like breaking your cart by searching far distant cities.
* Do not attack bandits if you aren't ready to beat them (they have good loot, but without proper equipment, they can be VERY dangerous).
 
  +
* When you decide to finally make a base you need these.   1 dugout/wooden house, 1 water purifier, 5 drying racks, 1 work bench, 2 or 5 greenhouses, 1 chemistry lab, two or 4 barrels of fermenting liquor, 1 cellar, and a forge (if on a outdated version like 1.462 build a sewing machine)
* Do not carry more than you need, food weapons, items for repair or important. You can always find items down the track.
 
 
* Do not attack bandits if you are not certain to beat them (they have good loot, but without proper equipment, they can be potentially fatal and/or crippling but you should have at LEAST a shotgun and military clothes by the time you'll start facing them)
* If you drop items on the map and outside cities, they'll be marked with a special symbol so you can come back for them later.
 
 
* Do not carry more common goods than you need: food, weapons, items for repair, etc. You can always find more later down the road.
* Avoid [[radioactive wasteland|extreme radiation zones]], denoted by a giant red circle on the map. Ufa is an extreme radiation zone as well, only with a different look.
 
 
* If you drop items on the map and outside cities, they will be marked with a special symbol so you know where to look when you come back for them later.
* Take into account info from objects.
 
  +
* Avoid Radioactive biomes. These are often hinted by a darker green for forests or red waters for swamps. However, note that they generally have certain otherwise hard to obtain resources. '''Water, coasts and roads do not have a radioactive variant.'''
* Many objects have a limited durability and will break accordingly. Repair stuff you want to keep, cook meat before it rots, eat it before it rots, ...
 
 
* Take into account the info protected from objects.
* If you use a motor vehicle, always keep an eye on fuel. Best to use motorcycle until you reach [[Survivor Camps|survivor camps]] for efficiency. Don't wander with motorized vehicles, have a clear objective and think ahead to save fuel.
 
 
* Many objects have a limited durability and will eventually break from usage. Repair items that you want to keep, cook meat before it rots, eat it before it goes bad, etc.
* Rafts don't use fuel or break down, but only work on bodies of water. Note that not all rivers are water. It is best to construct a new raft when needed rather than carry one over land.
 
 
* If you use a motor vehicle, always keep an eye on the fuel gauge. Best to use motorcycle until you reach [[Survivor Camps|survivor camps]] for fuel consumption efficiency. Do not wander with motorized vehicles, have a clear objective and plan ahead to save fuel.
* Beware of [[weather |weather effects]] and natural disasters such as earthquakes, blizzards, dust storms, acid rain, etc. Details about these effects can be found on the ''location ''screen.
 
  +
* Rafts do not break down, but only work on bodies of water such as rivers, oceans and swamps. It is usually best to construct a new raft when needed rather than carry one over land, unless you are ferrying over a small road (or drop, pickup, move, drop, pickup, the drop items until you reach another body of water like a lake or swamp also take into account your surroundings you may see a swamp that looks cut off but may lead to another bigger and longer river that may cut off to a few towns you can scavenge)
* Kindle a fire before sleeping to avoid rats stealing your food. This has the added benefit of resting faster and using less food. Make camp in forests and use an axe to get the wood that you need rather than carrying it.
 
 
* Beware of [[weather ]]effects and natural disasters such as earthquakes, blizzards, dust storms, acid rain, lightning etc. Details about these effects can be found on the top right corner by tapping the time and weather symbols.
* [[exhaustion|Exhaustion]] is basicaly your health gauge. Watch it carefully, NEVER let it get to high unless you know what you're doing.
 
 
* Kindle a fire before sleeping in order to avoid rats stealing your food. This has the added benefit of resting faster and having less hunger points deducted. Make camp in forests and use an axe to get the wood that you need rather than carrying it. '''Rat infestations has been reintroduced, as well as bear attacks if carrying honey, while sleeping.'''
* ~30 exhaustion can be handled easily with a good meal and a good sleep. Higher values will force you to stay in a safe area for longer. Use this off-time to craft massive amounts of stuff.
 
 
* Watch your health counter, better not to let it fall below 25 unless you know what you are doing.
* If exhaustion decreses too slowly, you may consider taking some medicine.
 
 
* ~25 health can be rectified easily with a good meal and a good sleep. Health values below 25 will force you to stay in a safe area for longer to avoid dangerous encounters. Use this off-time to craft.
* Exhaustion will slowly increase when hunger and thirst reach 100. You can fast for a while to save food, let exhaustion increase to ~30, then eat, drink, and sleep to recover exhaustion.
 
  +
* If health increases too slowly, you may consider taking some medicine, such as [[Healing Salve|healing salve]] (but really don't do this you'll run out of meds before you can tell from your head to your ass no offense but don't instead eat bread, pasta with forced meat, ushka, shaslik, or pilaf and/or sleep this is a more effective way to regain health all though on super hard mode sleeping doesn't no longer restore health)
* Intoxication, radiations, and bleeding will increase exhaustion as soon as they're not null. Their effect gets stronger when their value increase. Bleeding is particularly dangerous.
 
 
* Health will slowly decrease when hunger and thirst reach 0. You can fast for a while to save food, let health dip, then eat, drink and sleep to recover health.
* Exhaustion will increase when fighting, value depends on enemy's attack stat.
 
  +
* Health will decrease when fighting, if your armor points reach 0.
  +
* If you are having issues with carrying capacity and over-carrying, sorting your inventory by Weight can help you see if there is anything in particular causing an issue ''(such as why are you carrying 2 tires before you even have a bicycle??)''
   
 
== Basic tips ==
 
== Basic tips ==
   
* Watch your radiation levels. Never go over 40.
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* Watch your radiation levels. Avoid going over 30|40|50 (depending on your difficulty level).
* To lower radiation,
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* To lower radiation, use one or more of the following options:
  +
** [[Vodka]]/r[[Red wine|ed wine]]/m[[Moonshine|oonshine]]/ other alcoholic beverages. Alternatively, drink [[Hot tea|tea]], hot or cold.
** sleep outside town.
 
  +
** [[IR-190]]
** Vodka, wine, or other spirits. Keep a close eye on fatigue when using this method if you don't want to fall asleep in the radiation zone without an alarm clock.
 
  +
** [[Energizing Potion|Energizing ]]potion/d[[Detoxifying Potion|etoxifying ]]<nowiki/>potion
** Anti-radiation pills.
 
  +
** [[Chlorcystamine]]
** Mushrooms - it's recommended to use Violet [[Mushroom|mushrooms]], instead of white mushrooms, since they give you 100 fatigue and you can get blindness for months, that will reduces your search and attack starting at about 10% each and it gets worse as it goes on and reaching up to near 50%. You can eat it if you don't care about time when searching or you don't encounter battles.
 
  +
** '''Drink Plenty of Water'''
* Always purify dirty water with utensils and fire before drinking.
 
  +
** Eating [[honey]], [[Pickled Vegetables|pickled veggies]]
* An axe is useful as a weapon, and allows to cut wood faster.
 
 
* Always purify dirty water with a pot and a fire before drinking.
* Avoid eating uncooked food <span style="color:green;">(The time cost to cook is worth the time you are stuck resting for days for months to recover. You can spend that time in sleeping/looting!). </span>
 
 
* An axe is useful as a weapon and allows you to cut wood faster.
* You can eat two or three rotten fruits if you're perfectly healthy, some poisoning won't kill you.
 
 
* Avoid eating uncooked food <span style="color:green;">(The time cost to cook is worth the time you are stuck resting for days or months to recover. You can spend that time in sleeping or looting!). </span>
* Use a '''<u>Raft</u>''' or bicycle and cart.
 
  +
* Avoid eating rotten / radiated foods.
  +
* Use a [[handmade raft]] or [[bicycle with a cart]]; a [[motorized cart]] is not recommended until at least past [[Leningrad]], when you should have enough fuel for it.
 
** No fuel required (and no extra weight, if equipped),
 
** No fuel required (and no extra weight, if equipped),
** Cheap to build.
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** Cheap to build/repair.
 
** Large carrying capacity
 
** Large carrying capacity
** Much faster than walking (sail instead of walking along a river!)
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** Much faster than walking but sail instead of walking along a river!
** Many cities around water can be looted efficiently that way
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** Many cities around water can be looted efficiently that way.
   
 
== Advanced ==
 
== Advanced ==
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=== Fuel/Transport ===
 
=== Fuel/Transport ===
   
* [[Gas]] and [[Diesel]] are rather scarce resources, so be stingy with it. Use mostly raft + bicycle + motorcycle + minimal inventory.
+
* [[Gas]] and [[Diesel]] are rather scarce resources, so be stingy with them. Use preferably raft + bicycle + motorcycle + minimal inventory.
* KamAZ is needed to complete the [[Moving Town|moving town]] quest. Save diesel for this purpose, or use the KamAZ for [[Trading|NPC Trading]].
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* Kam AZ is needed to complete the [[Moving Town|moving town]] quest. Save diesel for this purpose or use the Kam AZ for [[Trading|NPC Trading]]. ([[Electric car]] is best for light trades).
* Try to guess how much worload you'll need and use the right vehicle. For example, there is no point using a [[GAZ-24]] if you're just rushing survivor quests. Don't use a [[UAZ-452]] if you're trading less than 2 tons.
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* Try to guess how much workload you will need and use the right vehicle. For example, there is no point using a [[GAZ-24]] if you are just rushing survivor quests. Do not use a [[UAZ-452]] if you are trading less than 2 tons. Using a vehicle with more load (for the most part) has a higher fuel consumption rate.
  +
* Use markers to mark important places like a bandit base/fort and a camp (Be aware that the game limits the total number of markers allowed so do not put markers on every building!)
* Use markers.
 
  +
* You can swim if it saves you fuel. There are no enemies on water and traveling on water uses no extra fuel.''' However, note that swimming is much slower than walking on land. Better use a raft.'''
* Don't swim, the movement speed is 1/8 of your actual stat. You must take the ''baypass'' (or use a Raft - very helpful in the beginning, as well as for reaching islands)[Nobody uses islands in early game, don't use raft-too heavy, just use the baypass]
 
* Remember to keep your eye on your Fuel.You can also distribute fuel in key points, so that you refill your fuel. Carrying all fuel at once is the best, if you can carry. You can get more from gas station, and trading in survivors' camps.
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* Remember to keep your eye on your Fuel gauge. You can also distribute fuel in key locations for refill purposes. Carrying all required fuel at once is the best, if you have the carrying capacity. You can get more from gas stations and by trading in survivors' camps.
*It is a good idea to carry a bicycle, a toolkit, and some basic materials (tape, wire, ...) in your vehicle. Spare parts are relatively easy to find, but other materials to repair your vehicle can be tricky to gather. The bike will allow you to go look for gas and spare parts in nearby towns.
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*It is a good idea to carry a bicycle, a toolkit and some basic materials (tape, wire, ...) in your vehicle. Spare parts are relatively easy to find, but other materials to repair your vehicle can be tricky to gather. The bike will allow you to go look for gas and spare parts in nearby towns.
*Use preferably the motorcycle outside of cities, and bicycles inside, to save fuel. Use the VAZ/UAZ outise cities when your fuel stocks are high enough.
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*Use preferably the motorcycle outside of cities and bicycles inside, to save fuel. Use the VAZ/UAZ outside cities when your fuel stocks are high enough.
*Inventory management is key in this game. Always try to have minimum items on you. Hoard medicines, it's useful and very light. Take the food you need to stay alive for a week or two, and take some more if it doesn't overloads you. If overloading, don't be afraid to drop some food, some water, and non perishable items at camps : you will be able to restock when you come back to visit cities near that camps.
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*Inventory management is a key in this game. Always try to have minimum items on you. Hoard medicines as they are useful and very light. Take the food you need to stay alive for a week or two and take more if it does not overload you. If overloading, do not be afraid to drop some food, water and other non-perishable items in camps. You will be able to restock when you come back to visit cities near those camps.
*Food rots even if you aren't carrying it, eat it before it rots! (<span style="color:green;">if possible, bring food that is non-perishable, so you don't have to watch for expiration time.)</span>
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*Food rots even if you are not carrying it, eat it before it rots! (<span style="color:green;">if possible, bring food that is non-perishable, so you do not have to watch for expiration time.)</span>
   
 
=== '''Fighting''' ===
 
=== '''Fighting''' ===
   
*Don't underestimate enemies! <span style="color:green;">Serious enemies like bears, that can cause injuries that will set you back for 4-10 days. Fight them only if you're ready. </span>
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*Do not underestimate enemies! There are many serious <span style="color:green;">enemies, such as bears which can cause injuries that will set you back for 4-10 days. Fight them only if you are ready. </span>
*Some items will help you evade enemies : equip [[Military armor|military armor parts]], or craft a [[Wood sprite camouflage cloak|ghillie]] before reaching moscow if necessary<span style="color:green;">. </span>
+
*Some items will help you evade enemies : craft a [[Wood sprite camouflage cloak|ghillie]] suit before reaching Moscow, if necessary<span style="color:green;">. (Use ghillie suit unless you have better armor).</span>
*ALWAYS read the statistics from weapons and armors. It's much easier to kill a bandit with Leather Clothes and a Mosin-Nagant than with a rag cap and your fists !
+
*ALWAYS read the statistics from weapons and armors and equip the proper equipment before battle.
*The <span style="color:green;">steel armor offers the best protection, then comes the chitin armor. Use a leather cloak against animals, and a bulletproof vest against bandits. </span>
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*The <span style="color:green;">steel armor offers the best protection, then comes the chitin armor.and you can get steel by destroying bandit camps/forts but you can no longer get steel from military bandit city bases/camps but still can find them in forts.</span>
*<span style="color:green;">Tear extra bulletproof vests for steel, it is useful to trade for ammo cases in Magnitorosk and to train your mechanics skill.</span>
 
*Some vehicles like<span style="color:green;"> the BelAZ, the T-72 Ural Tank or the Mi-24 Helicopter will increase your protection. You don't need gas or diesel, just equip the vehicle. It is very effective with the helicopter, that can be carried in the BelAZ.</span>
 
   
 
=== '''Diseases''' ===
 
=== '''Diseases''' ===
   
  +
* Be careful. If you have r[[Raw meat|aw meat]], dry it on a [[Drying rack|drying rack.]] You should have at least ten drying racks in a base at late mid to early late game. Doing so eliminates your chance of getting parasites. Because raw meat is better than [[fried meat]], you might want to select the Raw Diet perk as soon as possible. This perk allows you to consume raw meat without getting sick.
* ALWAYS keep the idea of survival in mind. <span style="color:green;">Keep exhaustion under 60% of your current max exhaustion rate (beginning of the game is approx 30 units to 40 units max), radiation under 45, and poisoning under 25. You'll get nasty [[Traumas/Diseases|diseases]] above these values (85% chance). Poisoning can go up to 50 if you have [[flemincillin]] available. Exhaustion can goes way up if you have some [[alphacelone]].</span>
 
* Be ready to treat any wound or disease. <span style="color:green;">Always keep ~10-20 of each medicine. [[Mushroom|Mushrooms]] can help a lot, if you know how to use them (reading the stats and a little math logic will help).</span>
+
* Be ready to treat any wound or disease. <span style="color:green;">Always keep ~10-20 of each medicine. Medicine is very light; it should not take a toll on your load.</span>
* You should fear getting sick with a disease : it makes your life hell.
+
* You should fear getting sick with a disease. Although some diseases might be easy to treat, the recovery process can be long and you will still experience negative effects (e.g. quicker energy loss, HP reduction, etc.)
* If you're stuggling to survive a disease, <span style="color:green;">stay at a nearby survivor camp for a couple of days/weeks/months until it heals. It is very helpful against radiation poisoning, which can be lethal otherwise.</span>
+
* If you are struggling to survive a disease, <span style="color:green;">stay at a nearby survivor camp for a couple of days/weeks/months until it heals. It is especially helpful against radiation poisoning, which can be lethal otherwise.</span>
*Take the info from everything. you never know from who, where and when you'll receive the stab.
+
*Take the info from everything. You never know from who, where and when you will receive the stab.
*Treat your wounds immediately, don't bleed out.
+
*Treat your wounds immediately; do not bleed out.
  +
*It really helps to apply a [[white man's foot]] when you are at super low health; you can die during the healing process (so instead if you have like lets say honey or pickled vegetables you cat eat some to regain ten points of health which should be enough to heal your injury because there's no time needed to eat so you can. Increase your survival This way that's why there so damn important)
 
=== '''Items/Food''' ===
 
=== '''Items/Food''' ===
* Scavenge everything, with more items discovered, and places you're able to find them, your survival chance increases. Don't bring it all with you though, keep only valuables items (<span style="color:green;">colloidal sulfur, potassium nitrate, sulfuric acid, batteries, radio parts, sugar, salt, coffee, fuel...) </span> and make camps arounds cities to come back later to pick up stuff you couldn't take.
+
* Scavenge everything. With more items discovered and places you are able to find them, your survival chances increase. Do not bring everything with you though, keep only valuable items (Sulfur<span style="color:green;">, saltpeter, pots, meds, steel or iron tools, sulfuric acid, batteries, sugar, salt, coffee, gasoline, diesel, rubber parts, rusted hacksaws/crowbars/tools, colodial sugar and potassium nitrate, ammunition and grenades, any form of loot box (example: wooden crate or package), gunpowder, machine oil, cigarettes, vodka etc </span>and make camps around cities to come back later to pick up stuff you could not take immediately (this is good to do when searching nearby cities with motorized raft before leaving to Petrozadvsk)
  +
* If you are searching a building and the remaining items to be found are not that interesting, do not complete the search (unless you want the XP). This would use up more of the durability of your tools.
* Don't make unnecessary items, <span style="color:green;">unless you want to level up and have extra crafting materials.</span>
+
* Do not make unnecessary items <span style="color:green;">unless you want to level up and have extra crafting materials.</span>
*Be resourceful. Items found in cities and bandit camps don't respawn.
+
*Be resourceful. Items found in cities and bandit camps do not respawn. Wilderness locations do, after about two weeks of in-game time.
*Do not trash items without studying them. Sugar, for example, is a VERY VERY useful item, from making Vodka, to Synthesizing medicines, Also Craft Rocket Fuel! necessary to assemble ammo to Handmade Rocket! Take Now or Never!
+
*Do not trash items without studying them. Sugar, for example, is a VERY VERY useful item, from making whiskey to synthesizing medicines. Take Now or Never! ''If you are unsure, you could ask other players (if you play online) or join the discord, linked on the main page of this wiki, and ask there.''
*Always bring water and food with you. If you're on foot or riding a bicycle, <span style="color:green;">15-25 bottles of pure water + some cookable food + portable oven is enough. Food is abundant around the map and will slow you down if you carry too much. When using a bigger vehicle, you may want to carry more water and food to travel faster.</span><br>
 
  +
*Check out the [[trading]] page if you are near a survivor camp to see if they have anything you need. This is also useful in helping you figure out which items to stock up on.
== '''"Exploits" in the latest version (30 Jan 2018)''' ==
 
 
*Always bring water and food with you. If you're on foot or riding a bicycle, <span style="color:green;">15-20 bottles of pure water + some cookable food (example: rice, buckwheat, pasta, etc) + portable oven is enough(example: handmade primus stove). Food is abundant around the map and will slow you down if you carry too much. When using a bigger vehicle, you may want to carry more water and food to travel faster by stopping less.</span>
'''1. Items with multiple uses can be saved and used when nearly broken:'''
 
  +
*Refrain from hoarding commonly found heavy items like scrap, wood, useless auto parts (unless in late game)  These items can take a toll on your load; you can easily find these items everywhere. 
*'''Cans'''(utencils in general), '''tools''', '''chemistry sets''', '''needles''', '''bellows, shovels, axes '''have "uses". This can be exploited when only a few uses(at best 1) are left. If you start a recipe that requires multiple uses of an item that is nearly broken, only that broken item will be used to complete the recipe.
 
  +
*In early game when you get to Murmansk make a bicycle and cart and a raft then start gathering gasoline you will need it later on once you get the motorized raft that can carry one ton start gathering diesel you can make a motorized raft as early as Belomorsk which is right down southwest about 200km of Murmansk on the way search every city.
*Be sure to study in what sequence tools/cans are used depending on whether they're on the ground and their type. See [[utensil]] for more details about this game mechanic.
 
  +
*This should keep you alive if you actually follow it because only YOU can save your butt from the wolves and bandits in game.
*Examples:
 
*#You can boil 100 dirty water with 1 can instead of using a saucepan that has 250 uses - simply move all saucepans to another camp before boiling the water and leave the can that you want to sacrifice.
 
*#You can make 50 bandages with 1 can in the same way.
 
*#You can use nearly broken tools (that have 90-99% durability used) to craft 100 nails/wire/pipes or any other item that can be crafted in large numbers.
 
*#You can use a nearly broken bellows as in 3. to craft 100 items instead of using 100 uses of the bellows' durability. After building the workbench, the bellows is the tool to focus on when blacksmithing.
 
*#You can also use shovels/tools/axes that are nearly broken to dig 10 times for constructing houses or other structures from the Survival category.
 
'''2. You can drop/pick up all items multiple times to travel with a heavy weight for a short distance'''
 
*This trick works well with a raft if you want to cross a road or a town. Simply
 
*# make a camp and drop all items so you can walk
 
*# move to the edge of the camp(but still staying inside the camp circle)
 
*# pick up all items so the camp disappears
 
*# drop all items again to make a new camp. Up to this point you made "1 step" equal to the radius of the camp
 
*# repeat 2-4 to make little "steps"
 
That way you can cross any obstacle if you're overweight or move a vehicle + camp if you have an injury and can no longer equip it to move to safety.
 
 
<span style="color:red;">Warning! This does not work in towns where no camp is created, e.g. when you are in a building / on the road or in a survivor camp. Also, if you're traveling in raft on a vast ocean/sea like going to an island, this may work, although there is a 14% probability that you'll loose an item (and you won't notice it, as it may be by units or single item that you need by the time you reach your destination), and worse case scenario, you're moving tons of items but the location is one map fragment to another (in water or land), there are slim chances that it won't let you do the pick and drop move (it may show that you are still with in the camp range/edge but it won't show you the items you dropped on the camp that that was recently created.)</span>
 
 
'''3. You can escape the fish monster (mutated fish).'''
 
 
If you go fishing and the fish monster attacks you, you can escape the fight by tapping back and then going to options and resuming the game. As other monsters, you can use a torch to keep them away.
 
 
[[Category:Guides]]
 
[[Category:Guides]]

Revision as of 03:36, 23 September 2020

20200809 160526

Day r beginners guide

If you have never played a game in which the style of survival can influence your role, stay calm. Yeah, seriously, follow this beginner's guide and soon tell other beginners where to go.

Day R Survival is a bit harder to get started in and to have fun with. If you are a MMORPG veteran, this guide should help you get up to speed quickly. In addition, this handy online overview guide will give you a general idea of what to expect in the game as you begin playing.

If you find some of the terminology a little daunting, there is a glossary (ext. link) that should help explain some of the more common terms. There is also a list of acronyms (ext. link) out there that you can go through to find out what that means.

Advice from the Developers

The game will provide tips during loading screen :

  • Loot is generated randomly for every player.
  • You can trade in survivors' bases.
  • You can make a knife and an axe from flint.
  • You can get firewood fast.
  • Diseases and injuries are very dangerous.
  • You can get gasoline from broken cars.
  • You can get firebricks from destroyed brick ovens.
  • The map supports multi-touch.
  • Waiting time for getting a package is five times shorter for premium players.
  • The map is displayed in fragments. To see a new map fragment, you need to go toward the edge of the current one.
  • Towns are contaminated by potentially fatal radiation.
  • Some items or gear cannot be used if your limbs are injured.
  • Searching at night does not work without a light source.
  • Level up to unlock new recipes and perks.
  • You need a raft to travel faster on the water.

List of guides

Here is a list of helpful guides (keep in mind some information on these might be out of date) :

General

  • It is advisable to progress slowly at first and to visit every town to loot lots of supplies, to level up, gain perks, etc... It is not a problem not to carry everything from one town to another; just leave extra loot outside of towns to be able to retrieve it swiftly when you will pass by again (possibly in a long long time!)
  • For the first few weeks, search for food, medicine, ammunition, etc and be sure to take the normal clothes from the tailor shop in the starting town. You should check every building, loot almost everything that is not in a house, ruins or a crater, unless the house has a pot (very valuable early game). Go to Murmansk and search the garage to get tools and bicycle spare parts. Then disassemble the broken bike in the garage to get a fully functional bike.
  • Do not eat uncooked food or dirty/toxic water. Cooked food reduces more hunger and provides other stats like for example later on you will be able to make food like sushi it will give hearty food which reduces hunger, thirst, increases health, etc (while uncooked foods have risks of disease and illness). You can purify dirty water by simply boiling it with a can/saucepan and fire. In order to purify toxic water, you will need activated charcoal, can/saucepan, and fire. However, with activated charcoal handy, rotten vegetables may be helpful to quench 10 hunger and 10 thirst. Just watch your health and radiation gauges. Also note that poisoning and parasites can be prevented with the "raw diet" perk, but it should be noted that you will then take 5 times more damage from starvation.
  • Avoid food contaminated with radiation. Some food found has a radiation symbol on it. Eating this food will dose you with 1 point of radiation. avoid eating this food unless you are desperate and can manage that radiation but even then you should have a fish rod to use unradiated rusks to fish.
  • When you obtain your Makorov handgun near the start of the game, keep it until you can repair it, as this is cheaper than making a new one. Keep cloth as it is a valuable component for armor, the brick house and repairing the wooden house at save points, save insulating tape because it is need to build guns, armor, houses, cars, repairing the items like armor, weapons, and cars and instead use bone glue when ever you can, save pasta, canned goods, rice, buckwheat, and pickled vegetables because these are really good food items very important later on, and finally save rope and threads you need rope foe drying racks, wells, certainly gear, (all though once you get the tent and the tourist backpack and/or a base with drying racks ropes near useless) the tourist backpack, etc you need threads to craft, repair, maintain armor/certainty gear, also a few more tips: save your gas masks/filters, use the motorized raft instead of cart because it carries over 800 kg more than the cart and there's a lot more rivers in game, save TT, AK, Mosin, and PM ammo, save F-1s and instead use gunpowder grenades.
  • While searching cities, keep an eye on your radiation levels to avoid radiation sickness. Do not let your radiation counter exceed 30, 50, 75 or 100. Do not sleep in cities in order to avoid radiation exposure (only the first few cities near your starting point have no radiation).
  • Beware, lighting a campfire in a building and searching may end up burning it down, destroying all goods inside and leaving a bit of charcoal.
  • Bringing a light source while searching decreases search time and lets you search at night
  • Drink generally any alcoholic drink to reduce accumulated radiation as necessary (but be aware that this increases fatigue and can cause hangover or alcoholism if consumed excessively). Limit alcoholic beverages to two shots per 24 hours. Depending on the type of drink, you can get hangover from as little as three shots.
  •  make a weapon. This is very important to defend yourself. A homemade pistol does far more damage than many early game weapons and a handmade spear is the highest damage melee weapon you can get, enough to kill a rat in one hit.
  • Limit the use of medicine, especially alcohol. Pick up and keep all medicine you find, including components and survival items used to stitch you up (alcohol, needles, thread, bandages, etc.). Avoid abusing drugs like Metocaine, Chlorcystamine, and byrocarm (trust me we have all done it.....100 times) Drugs are not abundant around the map, unlike food and water (though the devs really limited the amount of food btw).
  • Level up as often as possible by obtaining experience points. You can do this by: killing all enemies on a battlefield, looting a building completely (except ruins), crafting some items (see experience though once you pass on to the next level and unlock new items trying to grind the old items like crossbolts don't do anything) opening doors (if you can spare the tools/axe/shovel/etc)  but you really shouldn't because if you use any tool to get rid of a obstacle it will take 5 uses of the tool that was used (unless it was your fist, or some kind of explosive.)
  • Think ahead, make calculated decisions. Something as mundane as riding a bike for long distances nonstop can have disastrous consequences (like when using the bicycle and cart to search cities and go back to bring the loot to your motorized raft) like breaking your cart by searching far distant cities.
  • When you decide to finally make a base you need these.   1 dugout/wooden house, 1 water purifier, 5 drying racks, 1 work bench, 2 or 5 greenhouses, 1 chemistry lab, two or 4 barrels of fermenting liquor, 1 cellar, and a forge (if on a outdated version like 1.462 build a sewing machine)
  • Do not attack bandits if you are not certain to beat them (they have good loot, but without proper equipment, they can be potentially fatal and/or crippling but you should have at LEAST a shotgun and military clothes by the time you'll start facing them)
  • Do not carry more common goods than you need: food, weapons, items for repair, etc. You can always find more later down the road.
  • If you drop items on the map and outside cities, they will be marked with a special symbol so you know where to look when you come back for them later.
  • Avoid Radioactive biomes. These are often hinted by a darker green for forests or red waters for swamps. However, note that they generally have certain otherwise hard to obtain resources. Water, coasts and roads do not have a radioactive variant.
  • Take into account the info protected from objects.
  • Many objects have a limited durability and will eventually break from usage. Repair items that you want to keep, cook meat before it rots, eat it before it goes bad, etc.
  • If you use a motor vehicle, always keep an eye on the fuel gauge. Best to use motorcycle until you reach survivor camps for fuel consumption efficiency. Do not wander with motorized vehicles, have a clear objective and plan ahead to save fuel.
  • Rafts do not break down, but only work on bodies of water such as rivers, oceans and swamps. It is usually best to construct a new raft when needed rather than carry one over land, unless you are ferrying over a small road (or drop, pickup, move, drop, pickup, the drop items until you reach another body of water like a lake or swamp also take into account your surroundings you may see a swamp that looks cut off but may lead to another bigger and longer river that may cut off to a few towns you can scavenge)
  • Beware of weather effects and natural disasters such as earthquakes, blizzards, dust storms, acid rain, lightning etc. Details about these effects can be found on the top right corner by tapping the time and weather symbols.
  • Kindle a fire before sleeping in order to avoid rats stealing your food. This has the added benefit of resting faster and having less hunger points deducted. Make camp in forests and use an axe to get the wood that you need rather than carrying it. Rat infestations has been reintroduced, as well as bear attacks if carrying honey, while sleeping.
  • Watch your health counter, better not to let it fall below 25 unless you know what you are doing.
  • ~25 health can be rectified easily with a good meal and a good sleep. Health values below 25 will force you to stay in a safe area for longer to avoid dangerous encounters. Use this off-time to craft.
  • If health increases too slowly, you may consider taking some medicine, such as healing salve (but really don't do this you'll run out of meds before you can tell from your head to your ass no offense but don't instead eat bread, pasta with forced meat, ushka, shaslik, or pilaf and/or sleep this is a more effective way to regain health all though on super hard mode sleeping doesn't no longer restore health)
  • Health will slowly decrease when hunger and thirst reach 0. You can fast for a while to save food, let health dip, then eat, drink and sleep to recover health.
  • Health will decrease when fighting, if your armor points reach 0.
  • If you are having issues with carrying capacity and over-carrying, sorting your inventory by Weight can help you see if there is anything in particular causing an issue (such as why are you carrying 2 tires before you even have a bicycle??)

Basic tips

  • Watch your radiation levels. Avoid going over 30|40|50 (depending on your difficulty level).
  • To lower radiation, use one or more of the following options:
  • Always purify dirty water with a pot and a fire before drinking.
  • An axe is useful as a weapon and allows you to cut wood faster.
  • Avoid eating uncooked food (The time cost to cook is worth the time you are stuck resting for days or months to recover. You can spend that time in sleeping or looting!).
  • Avoid eating rotten / radiated foods.
  • Use a handmade raft or bicycle with a cart; a motorized cart is not recommended until at least past Leningrad, when you should have enough fuel for it.
    • No fuel required (and no extra weight, if equipped),
    • Cheap to build/repair.
    • Large carrying capacity
    • Much faster than walking but sail instead of walking along a river!
    • Many cities around water can be looted efficiently that way.

Advanced

Fuel/Transport

  • Gas and Diesel are rather scarce resources, so be stingy with them. Use preferably raft + bicycle + motorcycle + minimal inventory.
  • Kam AZ is needed to complete the moving town quest. Save diesel for this purpose or use the Kam AZ for NPC Trading. (Electric car is best for light trades).
  • Try to guess how much workload you will need and use the right vehicle. For example, there is no point using a GAZ-24 if you are just rushing survivor quests. Do not use a UAZ-452 if you are trading less than 2 tons. Using a vehicle with more load (for the most part) has a higher fuel consumption rate.
  • Use markers to mark important places like a bandit base/fort and a camp (Be aware that the game limits the total number of markers allowed so do not put markers on every building!)
  • You can swim if it saves you fuel. There are no enemies on water and traveling on water uses no extra fuel. However, note that swimming is much slower than walking on land. Better use a raft.
  • Remember to keep your eye on your Fuel gauge. You can also distribute fuel in key locations for refill purposes. Carrying all required fuel at once is the best, if you have the carrying capacity. You can get more from gas stations and by trading in survivors' camps.
  • It is a good idea to carry a bicycle, a toolkit and some basic materials (tape, wire, ...) in your vehicle. Spare parts are relatively easy to find, but other materials to repair your vehicle can be tricky to gather. The bike will allow you to go look for gas and spare parts in nearby towns.
  • Use preferably the motorcycle outside of cities and bicycles inside, to save fuel. Use the VAZ/UAZ outside cities when your fuel stocks are high enough.
  • Inventory management is a key in this game. Always try to have minimum items on you. Hoard medicines as they are useful and very light. Take the food you need to stay alive for a week or two and take more if it does not overload you. If overloading, do not be afraid to drop some food, water and other non-perishable items in camps. You will be able to restock when you come back to visit cities near those camps.
  • Food rots even if you are not carrying it, eat it before it rots! (if possible, bring food that is non-perishable, so you do not have to watch for expiration time.)

Fighting

  • Do not underestimate enemies! There are many serious enemies, such as bears which can cause injuries that will set you back for 4-10 days. Fight them only if you are ready.
  • Some items will help you evade enemies : craft a ghillie suit before reaching Moscow, if necessary. (Use ghillie suit unless you have better armor).
  • ALWAYS read the statistics from weapons and armors and equip the proper equipment before battle.
  • The steel armor offers the best protection, then comes the chitin armor.and you can get steel by destroying bandit camps/forts but you can no longer get steel from military bandit city bases/camps but still can find them in forts.

Diseases

  • Be careful. If you have raw meat, dry it on a drying rack. You should have at least ten drying racks in a base at late mid to early late game. Doing so eliminates your chance of getting parasites. Because raw meat is better than fried meat, you might want to select the Raw Diet perk as soon as possible. This perk allows you to consume raw meat without getting sick.
  • Be ready to treat any wound or disease. Always keep ~10-20 of each medicine. Medicine is very light; it should not take a toll on your load.
  • You should fear getting sick with a disease. Although some diseases might be easy to treat, the recovery process can be long and you will still experience negative effects (e.g. quicker energy loss, HP reduction, etc.)
  • If you are struggling to survive a disease, stay at a nearby survivor camp for a couple of days/weeks/months until it heals. It is especially helpful against radiation poisoning, which can be lethal otherwise.
  • Take the info from everything. You never know from who, where and when you will receive the stab.
  • Treat your wounds immediately; do not bleed out.
  • It really helps to apply a white man's foot when you are at super low health; you can die during the healing process (so instead if you have like lets say honey or pickled vegetables you cat eat some to regain ten points of health which should be enough to heal your injury because there's no time needed to eat so you can. Increase your survival This way that's why there so damn important)

Items/Food

  • Scavenge everything. With more items discovered and places you are able to find them, your survival chances increase. Do not bring everything with you though, keep only valuable items (Sulfur, saltpeter, pots, meds, steel or iron tools, sulfuric acid, batteries, sugar, salt, coffee, gasoline, diesel, rubber parts, rusted hacksaws/crowbars/tools, colodial sugar and potassium nitrate, ammunition and grenades, any form of loot box (example: wooden crate or package), gunpowder, machine oil, cigarettes, vodka etc and make camps around cities to come back later to pick up stuff you could not take immediately (this is good to do when searching nearby cities with motorized raft before leaving to Petrozadvsk)
  • If you are searching a building and the remaining items to be found are not that interesting, do not complete the search (unless you want the XP). This would use up more of the durability of your tools.
  • Do not make unnecessary items unless you want to level up and have extra crafting materials.
  • Be resourceful. Items found in cities and bandit camps do not respawn. Wilderness locations do, after about two weeks of in-game time.
  • Do not trash items without studying them. Sugar, for example, is a VERY VERY useful item, from making whiskey to synthesizing medicines. Take Now or Never! If you are unsure, you could ask other players (if you play online) or join the discord, linked on the main page of this wiki, and ask there.
  • Check out the trading page if you are near a survivor camp to see if they have anything you need. This is also useful in helping you figure out which items to stock up on.
  • Always bring water and food with you. If you're on foot or riding a bicycle, 15-20 bottles of pure water + some cookable food (example: rice, buckwheat, pasta, etc) + portable oven is enough(example: handmade primus stove). Food is abundant around the map and will slow you down if you carry too much. When using a bigger vehicle, you may want to carry more water and food to travel faster by stopping less.
  • Refrain from hoarding commonly found heavy items like scrap, wood, useless auto parts (unless in late game)  These items can take a toll on your load; you can easily find these items everywhere. 
  • In early game when you get to Murmansk make a bicycle and cart and a raft then start gathering gasoline you will need it later on once you get the motorized raft that can carry one ton start gathering diesel you can make a motorized raft as early as Belomorsk which is right down southwest about 200km of Murmansk on the way search every city.
  • This should keep you alive if you actually follow it because only YOU can save your butt from the wolves and bandits in game.